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TheNerdMN
Log: Loading "Bright Crucible" Log: PLAYER left the game Dev: Spawning server map02 Log: GB: Map goes from (-3768,-3456) to (2496,3904) Log: GB: Creating Segs... Log: --------------------------------------- Log: SEVEN PORTALS Log: Dev: 416 subdivides Dev: 2833 seg subdivides Dev: 15k light mem Dev: Client level loaded Dev: Spawning server map06 Log: GB: Map goes from (-2624,-3392) to (2944,1728) Log: GB: Creating Segs... Dev: Server spawned Log: --------------------------------------- Log: BRIGHT CRUCIBLE Log: Dev: 311 subdivides Dev: 335 seg subdivides Dev: 101k light mem Dev: Client level loaded Log: CRYSTAL VIAL - (engine.Entity.TryMove) - VEntity::TryMove - RunFunction - (engine.Entity.TryMove 0) - RunFunction - (linespec.Actor.A_CStaffMissileSlither 133) - VObject::ExecuteFunction - (linespec.Actor.A_CStaffMissileSlither) - VEntity::SetState - VEntity::AdvanceState - RunFunction - (engine.Entity.AdvanceState 0) - RunFunction - (linespec.EntityEx.Tick 251) - VObject::ExecuteFunction - (linespec.EntityEx.Tick) - VThinker::Tick - RunThinkers - P_Ticker - SV_Ticker - ServerFrame - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: PLAYER left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Segmentation Violation Z_Free after Z_Shutdown
mnk
Firebrand